Monday, 30 June 2014

New Gameplay





Sunday, 29 June 2014

Its touching me D:


If you cant tell this goes with the new dungeon i'm working on. Its a bit of unique boss it may slightly remind you of a rock dragon without the body ;3. Also I know the sprite is lazy but what ever

Wednesday, 18 June 2014

WN?


Well I kinda got lazy and used moss to look like honey ;3. Hope no one minds .... It rarely gets shown in realm that much anyways and I though it worked so well in this situation. If Anyone was trying to figure out what WN meant ... this may help.

Sunday, 15 June 2014

EPIC UDL BOSS ROOM DONE!!!


This will be the hardest thing on the server on release, its actually hard to do but the drops will be worth it. This is a never before shown phase that forces you to run in the spinning wheel. The Arms of the spinner deal alot of damage and the bombs will finish you off.. this almost insta kills a 8/8 knight. This boss was actually completed before but I wanted to add more to it so I added a few more phases.

Saturday, 14 June 2014

Updates News Texts


Also Updated the news texts just now :P ..... also the shops in the background are not final.

The Flame Heals ... omg



Yeah so if you never noticed in the few video clips I have of my epic udl boss you may have noticed a flame that turns around the boss in 1 of his phases this actually his healing phase. In that picture im in god mode btw.

Friday, 13 June 2014

New In Realm enemy


This is my favorite of many of new realm enemies that will be appearing randomly in realm. You can thank Ace Breeks for the amazing sprite and idea of having the skull rotate around the enemy. ;)

There Is No Realease Date so far

I just want to make it clear that so far there is no release so far. Ive said it in a lot of my video and I tell that to people in the comments but people still ask. The reason im taking so long to make the server is I want to do it right. I want to take my time and make monsters have cool new behaviors for all the new custom enemies and bosses ive made. I also want a bunch of new custom dungeons on my server ( Normal, and Boss Dungeons). I'm also trying to recreate behaviors on prod such as jon bildge water. It took me about 6 hours to figure out how that stupid bird shield was done cause I tried others ways that seemed more obvious first but they did not work. BUT WAIT THERE IS MORE! Im also trying to code things ive seen on the rotmg forums. It makes it alot easier to create something when you know what you need to make.

Thursday, 12 June 2014

dungeon in development?


I don't wanna ruin the surprise for this just yet though but I really like that glowing green ground stuff. It was originally made for the set piece of another custom enemy that would have been an event but I removed it because it was to similar to the crystal prisoner.

Urgle King with new room and slightly changed behaviors



I'm not sure why but the for some reason the server started crashing when I moved the urgle king to the doomed source, it always crashed when it spawned other urgles. So I took away that ability for now and made the room more challenging. I will be looking into a fix for this later.

First Post

Welcome to the Cheerio realms development blog thingy. If you have not noticed this means the name for the server will be cheerio realms because that was the name most voted by you. So from now on I will be posting screenshots and contests here. This way I don't have to post a new video every time I wanna show something small off.